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Based on concepts by Nick de Spain (
I had a lot of fun creating this piece for a VR video game in Unreal Engine 4. The game has been accepted to SIGGRAPH Asia 2018 and I hope many can experience it for themselves.

Low poly count sits at about 40k. Textured in Substance Painter.

The monster is a guardian deity that protects an ancient, frozen temple.


Journey to Proxima Centauri Trailer, the game the monster features in